You are blue, on the left. Send ships from your planets to take others: a fleet
that lands with more ships than the planet holds takes it. Planets you own grow ships every tick, bigger ones
faster. Each planet can have only one fleet in flight at a time.
Win by taking every enemy planet, or by having more ships on planets after 2,000 ticks. Want a head start?
Advantage (top bar) multiplies your starting ships, hands you the neutral planets on your side and can
make the agent sit out the first 100 ticks.
Controls. Click one of your planets, then click where to send (any planet, your own included). Drag from
a planet works too. Shift-click or A picks several. 1234 send a quarter, half, three quarters or all. Space pauses, and you can still give orders
while paused. M turns all sound on or off, B just the music. Each side launches at most one fleet a tick, so extra orders wait their turn.